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Unity3D Code Snippet: Getting the original size of a Texture2D

I was looking for a way to get the original width and height of a Texture2D in Unity (i.e. the size of the texture before it was potentially scaled up or down to power-of-two dimensions). By itself,...

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Settling into Unity3D: MonoDevelop Tips and Tricks

When I learn a new platform that comes with a new IDE, new paradigms, a new API and a new programming language, the IDE is usually last on my list. Months after our first Unity project, I still knew...

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MonoDevelop Cheatsheet

I’ve compiled a little cheatsheet containing most of the info from yesterday’s post on MonoDevelop tips and tricks. I’d still recommend reading the original article once, as it contains more detailed...

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Unity quick tip: Change the template for new classes.

After you’ve developed in Unity for a while, you’ll be well aware that MonoBehaviour’s Start() will be used for initialization and Update() will be called once per frame. I found that I started erasing...

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Unity/MonoDevelop Add-In: Duplicate selected lines with a keystroke.

This is one of those things that you don’t know you need until you have it, and the one feature I’ve missed the most since my Eclipse/FlashBuilder days: I wrote a little MonoDevelop Add-In that lets...

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Unity/MonoDevelop Quicktip: Dealing with the mouse cursor glitch

In MonoDevelop on Mac, I’ve noticed that the mouse cursor sometimes changes from the arrow to something else, like a vertical line, a different arrow, or similar. This seemingly happens at random, and...

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Controlling a 3D LED Matrix with Unity

This isn’t much of a how-to. I don’t know much about LED cubes, so I can’t offer help with whatever technology you may be working on. It’s more of an outline of the steps I took to get Unity to work...

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